{"version":"1.0","provider_name":"Software Engineering Daily","provider_url":"https:\/\/softwareengineeringdaily.com","author_name":"SEDaily","author_url":"https:\/\/softwareengineeringdaily.com\/author\/sed-production\/","title":"AI Tools for Game Development with Igor Poletaev and Nathan Yu - Software Engineering Daily","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"WxOunz9ZG1\"><a href=\"https:\/\/softwareengineeringdaily.com\/2024\/07\/24\/ai-tools-for-game-development-with-igor-poletaev-and-nathan-yu\/\">AI Tools for Game Development with Igor Poletaev and Nathan Yu<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/softwareengineeringdaily.com\/2024\/07\/24\/ai-tools-for-game-development-with-igor-poletaev-and-nathan-yu\/embed\/#?secret=WxOunz9ZG1\" width=\"600\" height=\"338\" title=\"&#8220;AI Tools for Game Development with Igor Poletaev and Nathan Yu&#8221; &#8212; Software Engineering Daily\" data-secret=\"WxOunz9ZG1\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/i0.wp.com\/softwareengineeringdaily.com\/wp-content\/uploads\/2024\/07\/AI-Tools-for-Game-Development-with-Igor-Poletaev-and-Nathan-Yu-V2-1.png?fit=600%2C315&ssl=1","thumbnail_width":600,"thumbnail_height":315,"description":"Inworld is a company that provides tools for game studios to add AI-driven gameplay. They are at the leading edge of using generative AI in game development, and have worked with companies such as Xbox, Ubisoft, and NVIDIA. Igor Poletaev is the VP of AI and Nathan Yu is the Director of Product and GM"}